PlayBook
  • Hello World
  • Principles
    • Understanding Truth
    • System Values
    • Limits of Engagement
    • Long-term Players
  • Starting at TVP
    • Applying
    • A-Player Attributes
    • Compensation Principle
    • Joining
    • Short-Term Hires
    • Guest Co-passengers
  • Failing at TVP
    • Realignment Solitude
  • Succeeding at TVP
    • DKRs and Goal Setting
    • Feedback Loops
      • Monthly Status Check
    • ETA Culture
    • Daily Logs
    • Weekend Syncups
    • 6-month Audit
  • Operating at TVP
    • Silent Meetings
    • Effective Communication
    • Work Schedule
    • Taking Time off
    • Getting Paid
    • Jarvis
    • Upgrading Playbook
  • Evolving at TVP
    • Basics of Ascending
    • Problem Solver Path
    • Problem See-er Path
    • Organisational Maturity Path
    • Team Maturity Path
  • Exiting TVP
    • Celebrating Goodbyes
  • Executing at TVP
    • Empathy in a Team
    • Understanding 'Done'
    • Self-Reponsibility
    • Critical Constraint
    • Purpose Driven Action
    • Level 2
      • Affordance
      • Second Order Thinking
      • Truth Seeking
      • Systems Thinking
      • Compounding
    • Level 3
      • Observe
      • Understanding Value
      • Output as a Process
      • Seeing the Real 'Why'
      • Leading
    • Alpha
      • Run-time Outcome != Output
      • Asking the Right Question
      • Understanding Value
      • Influence
      • Team as the atomic unit
  • Changelog
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  • Ascend Paths
  • T shape players
  • Layers of Ascend

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  1. Evolving at TVP

Basics of Ascending

Ascend paths are the structured pathways to achieve personal success here.

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Last updated 4 years ago

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We are what we value. What we value, we seek. What we seek, we learn. What we learn, we apply. What we apply, we do. What we do, we accomplish What we acomplish, is reality.

Ascend Paths

2 paths:

  1. Problem Solver | Delivering Value Competence associated is the ability to deliver value. This is the majority of the team.

  2. Problem See-er | Unlocking Value Competence associated is the ability to increase business scale.

Each with the following levels:

  1. Level 1: Autonomy

  2. Level 2: Mastery

  3. Level 3: Purpose

  4. Level 4: Genius

T shape players

Every role on every path requires a Both see-ers and solvers require specific (and general) knowledge of their domain. See-ers additionally also require knowledge of discovering, executing and delivering new value.

The difference between the 2 paths lies in the view of certainty in their mind. See-er path embraces chaos and uncertainty. Solver path is more benign. See-er is always looking into darkness and discovering vision along the way. Solver fuels the machine.

Layers of Ascend

We are what we value. What we value, we seek. 1. Belief System All change germinates from the belief system.

We commit to equipping A-player with all that they need to succeed. Through ceiling-less opportunities to entice audacity, dopamine incentives to drive motivation, and mental models to build ability.

The commitment is not of self-transformation. Discovering your alignment with these attributes is your path.

What we seek, we learn. What we learn, we apply. 2. Mental Models Lens that our mind forms based on our beliefs.

What we apply, we do. What we do, we accomplish 3. Competence State of mind applied with discipline.

What we acomplish, is reality. 4. Output Reality check of competence.

This is what we use to trigger ascend. That makes every individual's growth permissionless, aim-able, and trustless.

We associate based on these shared values. That includes dissociating when it isn't shared anymore. We call them in the team.

DEEP DIVE
T shape player.
A-player attributes
DEEP DIVE