PlayBook
  • Hello World
  • Principles
    • Understanding Truth
    • System Values
    • Limits of Engagement
    • Long-term Players
  • Starting at TVP
    • Applying
    • A-Player Attributes
    • Compensation Principle
    • Joining
    • Short-Term Hires
    • Guest Co-passengers
  • Failing at TVP
    • Realignment Solitude
  • Succeeding at TVP
    • DKRs and Goal Setting
    • Feedback Loops
      • Monthly Status Check
    • ETA Culture
    • Daily Logs
    • Weekend Syncups
    • 6-month Audit
  • Operating at TVP
    • Silent Meetings
    • Effective Communication
    • Work Schedule
    • Taking Time off
    • Getting Paid
    • Jarvis
    • Upgrading Playbook
  • Evolving at TVP
    • Basics of Ascending
    • Problem Solver Path
    • Problem See-er Path
    • Organisational Maturity Path
    • Team Maturity Path
  • Exiting TVP
    • Celebrating Goodbyes
  • Executing at TVP
    • Empathy in a Team
    • Understanding 'Done'
    • Self-Reponsibility
    • Critical Constraint
    • Purpose Driven Action
    • Level 2
      • Affordance
      • Second Order Thinking
      • Truth Seeking
      • Systems Thinking
      • Compounding
    • Level 3
      • Observe
      • Understanding Value
      • Output as a Process
      • Seeing the Real 'Why'
      • Leading
    • Alpha
      • Run-time Outcome != Output
      • Asking the Right Question
      • Understanding Value
      • Influence
      • Team as the atomic unit
  • Changelog
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On this page
  • A-Player = Autonomous player
  • 1. Mindfulness
  • 2. Ownership
  • 3. Overcoming learned helplessness
  • 4. Learning to problem Solve
  • 5. Putting in the reps

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  1. Starting at TVP

A-Player Attributes

Becoming a self-functioning, self-learning, and self-performing unit.

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Last updated 4 years ago

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A-Player = Autonomous player

What makes an individual autonomous:

1. Mindfulness

Be, present, in the moment. Sans ego/identity.

A simple hack to achieve this is to view life in third person (TPP), instead of first person (FPP). Don’t make the game about what you want to do. Instead, make it about what is appropriate.

Play to win the game, not make the avatar your identity. Fight for truth, not ego.

Recommended watch: and

2. Ownership

Be aligned to the problem and none other. You think it, live it, exist it. For seeing the problem completely, is the solution itself.

Live life as if it's your own time that's at stake. For it really is.

Sincerity is not ownership. Exactly how motion (effort) is not progress.

3. Overcoming learned helplessness

We can not solve our problems with the same level of thinking that created them

Problems (and hence your limits) aren’t externally created. They are merely realities/possibilities that appear "problematic" from the current POV.

Noun vs Verb. The latter is liberation. The former is identity, and limiting.

4. Learning to problem Solve

When faced with a problem, are you able to break it down into pieces that are familiar, use them to discover the idea, and then built into a solution?

Analytical state of a Creative mind.

5. Putting in the reps

Remember, the ask is to put in the reps, not hours. The latter is effort. The latter is insufficient. Effort is motion, may or may not be progress.

Recommended read:

Framework inspired from .

How to Win by Daniel Gross (14:50)
The Power of Mindfulness by Shauna Shapiro
How to Succeed at Lambda School | Austen Allred
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